Back to the music, I thought I'd post a simple explanation of how to make your music sound good live (at least on a small scale since this is all I have experience of!) Firstly, a diagram...
This typical of what you might want for a pub-sized gig although it is based on
Noctula's setup hence the drum machine. The equipment should cover a whole range of situations though and is a good starting point for describing sound reinforcement. Firstly let's decide what the point of all this stuff is... (i) it is needed to reinforce the sound of your instruments and vocals to an appropriate volume for the venue, and (ii) once you start to amplify instruments it becomes increasingly hard to hear what you are playing since the sound is directed towards the audience rather than the performer hence monitor speakers.
So with that in mind what needs to go into your mixing desk? Well most guitar amps are actually loud enough to not need any reinforcement, however, if you mic everything then you can control how much of each instrument goes to the monitors. This is pretty vital since most vocalists only want to hear themselves whereas a bassist may want some guitar and lots of drums in their monitor. You can also plug some instruments directly into the mixing desk via a DI box which is useful since it reduces the problems of feedback from dozens of mics and amps. However, I find it is always nice to have the sound of your amp in the mix apart from the fact that it looks cooler! Drums are probably the hardest thing to deal with (as always) so for a small gig it is best to keep it simple - really only the bass drum should need a mic since drums are loud, very loud.
Now the key bit. Set all your faders to 0dB and get the basic levels right using the channel's gain controls NOT the fader. This gives you maximum control with the faders later on and prevents you damaging your mixing desk by having too hot a signal. A compressor is useful as an insert to any vocal channel since it can help to smooth out the sound and prevents vocals getting lost in the mix. Remember to keep checking the individual channels through headphones to ensure they sound good with no clipping etc. The overall sound can be adjusted by fine tuning the faders for each channel, the EQ on each channel and the multi-band EQ on the main output. It is often wise to roll-off the bass with the latter to reduce booming and feedback. EQing correctly will also help (again) to prevent you losing vocals in a muddy mess of sound BUT remember don't overdo the main EQ by cutting out too much otherwise you will lose overall volume as well.
The next thing that happens is you crank up the Aux outputs that go to the monitors (because no-one can hear what they are playing) and suddenly there is a deafening screech as you feedback. So you need to carry out a process called "ringing out". This is not an ideal way to reduce feedback but for small gigs in badly designed rooms (i.e. pubs) where mics are close to monitors it is the only real solution. There are plenty of good
descriptions of the process on the internets so I will keep it brief. Essentially turn up the gain on the your main vocal SM58 until it feeds-back, find the frequency of this sound and cut it out using the multi-band EQ for your monitors. Repeat until multiple frequencies start to feedback. Then back off the gain a bit and this is the maximum volume.
There we go, the basics of live audio. And it gets a whole lot more complicated than that so go easy on the dude behind the mixing desk when you go to a gig and it sounds dodgy. Actually... it is their job so what the hell, have a good moan.